System News
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Articles for the keywords: JavaFX
19 Jul 2016 FXGL - a JavaFX library for game developers [54627]
jaxenter, July 19th, 2016

Almas Baimagambetov writes in jaxenter, "Let's be honest: Deep into the heart of every developer there's a craving to create a game. You can now learn to do it in JavaFX with the help of the new FX gaming library (FXGL). The comprehensive list of features, along with the extensive documentation will allow you to start using it right away..."
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09 Jun 2016 Migrating from Desktop to Cloud-Native Web Applications [53324]
By Yolande Poirier

Yolande blogs, "How can you provide a smooth migration path from a desktop application to a web application that has a similar user experience as the desktop application? In his new article 'Migrating from Desktop to Cloud-Native Web Applications', Thomas Kruse discusses how to use JavaFX as the foundation for hybrid desktop applications that are built by uniting the latest web and desktop frameworks..."
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15 Mar 2016 JavaFX vs Swing vs HTML5: Where does JavaFX stand in relation to other UI toolkits? [50696]
jaxenter, March 15th, 2016

"The fact that JavaFX is more than one of nature's vagaries was portrayed in our article series '20 JavaFX real-world applications'. However, one question lingers: Where does it stand in relation to other competitive approaches? We asked JAX speaker Manuel Mauky (Saxonia Systems) for a statement..."
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11 Feb 2016 20 JavaFX real-world applications [49844]
jaxenter, February 11th, 2016

Alexander Casall blogs, "In November 2015 Dirk Lemmermann (Freelancer) and I (Alexander Casall) had a JavaOne session about JavaFX Real World Applications. We showed a bunch of apps that we made for our customers or where we had contributions in development. This article summarizes the talk by showing the applications that we've talked about. In addition, I asked some other JavaFX developers if they want to contribute their apps to this blog post..."
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03 Feb 2016 Medusa: Gauges for JavaFX [49634]
By Yolande Poirier

Yolande blogs, "Have you ever had a need for a standard gauge control? Gerrit Grunwald has, so he decided to create a library of gauges he calls Medusa.

In his 'Medusa: Gauges for JavaFX' article, he describes the standard gauge his library provides, plus he explains his FGauge control, which enables you to easily embed the Medusa standard gauge into a simple control you create that contains a frame and a background.

The main idea of Medusa was to enable developers to use one gauge control class that contains all the properties a gauge needs. Grunwald also created several skins and a GaugeBuilder class that lets you easily set gauge parameters. To see examples and learn more, read the article..."
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