One of the announcements at the 2004 JavaOneSM Conference concerned the
deepening relationship between Nokia and Sun for simplifying the
development and delivery of mobile multi-player JavaTM
technology-based games. The Nokia SNAP Mobile solution will be
integrated with the JavaTM 2 Platform, Micro Edition (J2METM
platform) Wireless Toolkit, Sun JavaTM System Content Delivery Server
and Sun JavaTM Enterprise System running on the SolarisTM Operating
System (Solaris OS) to deliver a carrier grade solution.
This end-to-end, integrated offering will provide mobile operators and
game distributors with a reliable and scalable platform for
downloading Java games and multiplayer Java game connectivity. Sega
Mobile, the first game developer to adopt the SNAP Mobile solution,
launched and demonstrated Reversi and Blackjack, the world's first
casual Java multiplayer, community-enabled games based on the SNAP
Mobile solution at the conference.
"We are excited that SNAP Mobile will be an integral part of the
world's leading development toolkit for Java terminals," said Ilkka
Raiskinen, Nokia's senior vice president, Games Business Unit. "We want
to help build a holistic Java multiplayer community solution for
operators and service providers. Working with Sun, a leading provider
of Java content download solutions and carrier grade infrastructure
offerings, to create a healthy game development ecosystem makes great
sense for us. We are delighted to see Sega Mobile's rich Java
multiplayer games that support the usability and utility of SNAP
"The integration of SNAP Mobile technology into the Sun Java Wireless
Toolkit will result in a robust and reliable mobile multiplayer gaming
solution that will streamline the development and deployment of
Java-based multiplayer games," said Chris Melissinos, chief gaming
officer at Sun. "Until now, the growth of this exciting sector has been
slowed by technical barriers and network connectivity. With the
announced cooperation, we are addressing these issues by removing
technological uncertainty while allowing operators, service providers
and game developers to concentrate on their core competencies rather
than the underlying technologies."
"Mobile multiplayer games represent an interesting and profitable
business opportunity for SEGA," said Yuki Kobayashi, director of SEGA
Mobile, Sega of America. "The commitment made by Sun to integrate
mobile multiplayer features by supporting SNAP Mobile technology,
underscores the superiority of the Nokia SNAP Mobile solution. Nokia
and Sun are solid players in an otherwise fragmented, immature market;
we are pleased to have participated in this effort from the outset."
The terminal libraries to enable the SNAP Mobile community and
multiplayer features for Java devices are expected to be integrated in
the J2ME Wireless Toolkit in early 2005.
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