Multiplayer Java Technology Game Server Prototype Revealed Industry's First Interconnects Different Games onto One Network
Sun's game server prototype integrates JavaTM technology with
IGN/GameSpy and TimesTen information to interconnect multiple game
devices to a single game network. This prototype's architecture enables
an infrastructure to support various games, making it appealing to
developers and publishers, who'll save money deploying an online
game.
"With Java technology, video game developers can now bring their new
and innovative online games to market faster, easier and more cost
effectively while still being able to scale the infrastructure to meet
demand," said Chris Melissinos, chief gaming officer, Sun. "Sun's
expertise in building massively connected infrastructures provides the
robust, scalable and secure foundation needed for the next generation
of online games which can easily scale to hundreds of thousands of
users."
Designed by Sun's Game Technology Group, the server prototype is built
on the SolarisTM Operating System (Solaris OS) and runs on the Sun FireTM B1600
Blade Platform. It scales both vertically and horizontally, enabling an
incremental addition of resources, such as memory and CPUs, when necessary.
The flexibility of this architecture allows for the integration of technologies, enabling developers to leverage their existing technology expertise. Examples of this are:
"The Sun game server prototype represents a giant leap forward for game
developers, enabling them to rapidly build persistent online games that
easily scale to hundreds of thousands of users," said Jim Groff, chief
executive officer of TimesTen. "Speed, scalability and continuous,
'always on' availability are absolute requirements for a massively
multi-user online gaming environment, and that's exactly what TimesTen
helps deliver."
GameSpy's matchmaking and communication software developer kits
"The integration of GameSpy's industry leading online game technologies
and services into Sun's prototype will usher in a new era of online
game development and deployment," said Henk van Niekerk, senior
director of sales, Publisher and Developer Services Division,
IGN/GameSpy. "GameSpy technology connects the players, and Sun's game
server controls the game world -- offering state-of-the-art
reliability, scalability and security."
[...read more...]
Customized news reports about Sun Microsystems. Just the news you need, none of what you don't. 50,000+ Members. 20,000+ Articles Published since 1998.