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Archived JavaFX Articles
05 May 2017
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Video: The Moon, Jupiter, and Beyond: JavaFX and the Final Frontier [63130]
By Bob Rhubart

Bob writes, "Software development isn't rocket science -- except when it is.

Sean Phillips, principal software engineer with A.I. Solutions, based in Washington DC, has his head beyond the clouds in his work with NASA's Goddard Space Flight Center. Sean specializes in data visualization and data analysis using Java and Java-based technologies, including JavaFX..."
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19 Jul 2016
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FXGL - a JavaFX library for game developers [54627]
jaxenter, July 19th, 2016

Almas Baimagambetov writes in jaxenter, "Let's be honest: Deep into the heart of every developer there's a craving to create a game. You can now learn to do it in JavaFX with the help of the new FX gaming library (FXGL). The comprehensive list of features, along with the extensive documentation will allow you to start using it right away..."
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11 Feb 2016
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20 JavaFX real-world applications [49844]
jaxenter, February 11th, 2016

Alexander Casall blogs, "In November 2015 Dirk Lemmermann (Freelancer) and I (Alexander Casall) had a JavaOne session about JavaFX Real World Applications. We showed a bunch of apps that we made for our customers or where we had contributions in development. This article summarizes the talk by showing the applications that we've talked about. In addition, I asked some other JavaFX developers if they want to contribute their apps to this blog post..."
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03 Feb 2016
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Medusa: Gauges for JavaFX [49634]
By Yolande Poirier

Yolande blogs, "Have you ever had a need for a standard gauge control? Gerrit Grunwald has, so he decided to create a library of gauges he calls Medusa.

In his 'Medusa: Gauges for JavaFX' article, he describes the standard gauge his library provides, plus he explains his FGauge control, which enables you to easily embed the Medusa standard gauge into a simple control you create that contains a frame and a background.

The main idea of Medusa was to enable developers to use one gauge control class that contains all the properties a gauge needs. Grunwald also created several skins and a GaugeBuilder class that lets you easily set gauge parameters. To see examples and learn more, read the article..."
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25 Sep 2015
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Creating Games with JavaFX 8: Case Study [45984]
By Scott Hommel

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23 Jul 2015
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Writing JavaFX Applications for Mobile Devices [44629]
write once, run anywhere

Yolande writes, "Due to recent JavaFX ports, you can now create Java client applications that can be deployed on desktop, laptop, and embedded systems, as well as on mobile devices such as smartphones and tablets. In this Java Magazine recent article, Johan Vos explores the state of JavaFX on mobile devices, focusing on the Android platform..."
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